Подробнее о вакансии

🎮REQUIREMENTS:
1+ years experience;
Strong portfolio of 3D modeling;
Strong professional experience in 3D modelling;
Experience in Maya, 3d Max or any other relevant 3D package;
Strong skills in Modeling (Lowpoly, Hard-Surface, Subdivision Surface Modeling);
Skills in Retopology and making UVs;
Ability to read the concept;
Ability to model from drawings;
Experience in Texturing for Game Engines (Unity/Unreal);
Upper-Intermediate English;
Link to portfolio is a must.
🎮YOU’LL GET:
💡 Competitive financial rewards;
💡 We work exclusively remotely;
💡 English lessons;
💡 Once a quarter — corporate events in Kiev or Odessa;
💡 Another bonus — we do not have time tracking and other micromanagement typical of galleys. All on trust;
💡 Every month you have +2 days off. Thus, 24 vacation days are accumulated per year. Spend them whenever you want;
💡 Interesting and varied projects: after all, we are an outsourcing company, and we are also a developer and publisher of our own games;
💡 Friendly team: we love each other, because thanks to the remote location, there is no chance to get each other, like in the office))))

Для ответа на эту вакансию отправьте подробности по электронной почте hr.arrible@gmail.com

About Arrible

Arrible develops games from the scratch, including in-house game design, architecture and art. Each team member has the opportunity to participate in the creative process! Company's portfolio includes dozens of successfully completed projects from mobile hypercasuals to PC games with custom physics. Arrible Team creates games remotely!